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UT3 Benchmarking

UT3 Tweaks

Unreal Tournament 3 Benchmarking


Batch Scripting

The easiest way to do your own benchmarking is through some simple batch scripting. Using the START with a /WAIT switch, then the executable's name and command line options for each map you can create the same sort of test as I use in my testing.

The key is the /WAIT switch: it halts the progress of the script until after the program it started has closed. The effect is that each test is run one after another until :END is reached. Here's a snip of how it's done:

@echo off

REM - Full UT3 Benchmark
REM - author: Alcom
REM - purpose: To automate the benchmark testing of Unreal Tournament on three specific maps

:BEGIN

START /WAIT C:\Program Files\Unreal Tournament 3\Binaries\UT3.exe CTF-Coret?numplay=12?timelimit=5?automatedperftesting=1 -onethread -seconds=60 -unattended -novsync -fixedseed -CaptureFPSChartInfo=1 -nomoviestartup

START /WAIT C:\Program Files\Unreal Tournament 3\Binaries\UT3.exe CTF-Omicron?numplay=12?timelimit=5?automatedperftesting=1 -onethread -seconds=60 -unattended -novsync -fixedseed -CaptureFPSChartInfo=1 -nomoviestartup


:END


Older Updates

UT3 Performance Tweaks

I'm a frequent participant on the Guru3d Forums and more specifically, the nVidia Drivers Sectionsince it's the hotbed for hardware and driver news worldwide. I've learned a tremendous amount by reading its pages and if Guru3d doesn't post the newest drivers themselves, you can bet someone else posted a link and a modified .inf because they're just that nice! Hilbert Hagedoorn exercises patience, sportsmanship, respect and caution on the forums so be sure and follow the example set by Maha Gurus - superb individuals.

If you're having crash issues, please read my UT3 Troubleshooting page for tips on debugging the beast. The best guide to tweaking every aspect of UT3 is by far is at tweakguides.com, but if you are wondering about actual benchmark results and SLI performance in particular, read on.



If you want to go right to the test results, follow the list below. If you'd like to see some background information and maybe do some testing on your own, please read further.

UT3Bench.exe - Real World Testing


UT3 Benchmarking Tool

Guru 3d offers the Unreal Tournament 3 Benchmark Tool free of charge. Unlike the utbench.dem demo recording from the original UT, this program give you a bots-eye view of a real-world rendering of battle complete with AI. While the results are not as uniform as UT 2k3/2k4's batch demo benchmarking tests, it does give you relatively consistent scoring data.

The fact that AI behaves somewhat random and that the player perspective changes from bot to bot over the course of a minute means that it is impossible to have the exact same result twice. For that reason, my testing was averaged over 3 runs of CTF-Coret, 2 runs of CTF-Omnicron Dawn and a single run of VCTF-Suspense for each configuration. Review my raw data here<

Test Configuration

My gaming machine was custom built for Unreal Tournament 3. In addition to the high-definition movies I so enjoy on my widescreen 37" LCD HDTV, this system is great for gaming.

Here are the detailed specs:

  • mobo: ASUSTeK P5N32-SLI Premium
  • CPU: Core 2 Duo E6600 2.40ghz
  • GPU: 2x EVGA Geforce 7950GT SLI
  • OS: WinXP Media Center Edition (2gb RAM)
  • Audio: SoundMax HD PCI-E audio